How Arthur C. Clarke predicted video games and virtual reality in 1953
[ad_1] The most satisfying works of science-fiction fiction often include speculations on technology that eventually claws its way into existence in one form or another. Like Star Trek: The Next Generation‘s replicators, which are basically just highly advanced 3-D printers. I recently encountered a wonderful example of this while reading the great Arthur C. Clarke’s masterpiece Childhood’s…